r1ch.net forums
Welcome,
Guest
. Please
login
or
register
.
May 25, 2013, 11:30:06 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
r1ch.net
|
r1ch.net stuff
|
Other Projects
| Topic:
new r1gl just killed particuls on my ATI card
Pages:
[
1
]
Author
Topic: new r1gl just killed particuls on my ATI card (Read 3944 times)
Lemonzest
Member
Posts: 188
new r1gl just killed particuls on my ATI card
«
on:
January 29, 2007, 04:21:48 pm »
Hi, as title, just updated my build to latest of both r1q2 and r1gl and now particles are the cross sprite like when gl_ext_pointparamiters is not available, was ok in last build of both.
edit: going back to previous r1gl build and keeping new r1q2 build fixes it, so looks like bug is in r1gl.
«
Last Edit: January 29, 2007, 04:23:55 pm by Lemonzest
»
Logged
Guest
Guest
Re: new r1gl just killed particuls on my ATI card
«
Reply #1 on:
January 29, 2007, 08:50:34 pm »
I gather sprites are now used to speed things up?
try set gl_ext_point_sprite 1
May as well point out that with this setting railtrails are being drawn a second time just after vanishing (on full, fade out, on full for a split second).
Logged
Pages:
[
1
]
r1ch.net
|
r1ch.net stuff
|
Other Projects
| Topic:
new r1gl just killed particuls on my ATI card
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> General Discussion
-----------------------------
r1ch.net stuff
-----------------------------
=> Bitchbot
=> r1dll / foobar2000 plugins
=> Other Projects
=> R1Q2
===> OpenTDM
=> Anticheat