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Looped sounds missing in demos (vanilla q2 issue)
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Topic: Looped sounds missing in demos (vanilla q2 issue) (Read 1534 times)
GW
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Looped sounds missing in demos (vanilla q2 issue)
«
on:
February 01, 2009, 04:49:33 pm »
This is something that's always irked me a bit. If you record a demo, the ambient sounds are not stored in the demo. So when you play a demo of a map with a lot of ambient sounds it will be silent. Can anything be done to address that?
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Looped sounds missing in demos (vanilla q2 issue)
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