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coding question about the CodeRed server browser
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Topic: coding question about the CodeRed server browser (Read 4743 times)
ding dong
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Posts: 3
coding question about the CodeRed server browser
«
on:
March 05, 2006, 11:59:57 am »
Hello R1ch,
i downloaded the source to the CodeRed browser and tried to modify it for q3, the connection to the masterserver works and the browser is getting data, i modified the number of servers so that there should be space for 512 servers, (if you look at all-seening-eye server browser there should be at all more then 4500 servers reachable). But the proggy stops getting data at exact 133 servers. Then when the proggy try to scan the 133 servers it gets only data back from about 10 - 15 servers. I'm totaly new in network programing, but my idea is that it has something to do with the udp protocol? Any idea what can cause these limits, and how to solve them?
cu -rob
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R1CH
Administrator
Member
Posts: 2625
Re: coding question about the CodeRed server browser
«
Reply #1 on:
March 05, 2006, 08:57:42 pm »
The GSB (and variants such as what I assume the CodeRed browser is) was only designed for scanning a handful of servers for a single mod. There are several limits you may be running into, including UDP packet size, hard coded buffer sizes, maximum threads (GSB spawns off a thread per query!) and other factors. Not having used it on Q3 I can't really help any further.
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ding dong
Member
Posts: 3
Re: coding question about the CodeRed server browser
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Reply #2 on:
March 10, 2006, 10:24:35 am »
Thx u anyways!
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