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Anticheat
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Anticheat + EGL
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Topic: Anticheat + EGL (Read 7942 times)
Paril
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Anticheat + EGL
«
on:
July 12, 2008, 11:58:44 am »
Okay, so heah's my issue.. I'm trying to compile a new version of EGL that I summed up (It's basically EGL 0.3.1 with bloom lighting, fixed loop sounds, and bouncing ejecting brass). I realized that your -R1 release is the one that fixed AC, so I copied over any AC-related files from EGL-R1. However, it seems that anticheat.dll triggers a breakpoint whenever I try to connect. All I can track from here is this from the callstack:
anticheat.dll!66ba0145()
[Frames below may be incorrect and/or missing, no symbols loaded for anticheat.dll]
ntdll.dll!_LdrpCallInitRoutine@16() + 0x14 bytes
ntdll.dll!_LdrpRunInitializeRoutines@4() + 0x1c7 bytes
ntdll.dll!_LdrpLoadDll@24() - 0x1b1 bytes
ntdll.dll!_LdrLoadDll@16() + 0x110 bytes
kernel32.dll!7c801bb9()
kernel32.dll!7c80e0af()
kernel32.dll!7c801d6e()
kernel32.dll!7c801da4()
> egl.exe!CL_ACAPI_Init() Line 81 + 0xd bytes C
And if I try to continue after that:
First-chance exception at 0x66ba0a3c in egl.exe: 0xC0000005: Access violation writing location 0xffffffe5.
Unhandled exception at 0x66ba0a3c in egl.exe: 0xC0000005: Access violation writing location 0xffffffe5.
Any idea?
-Paril
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Paril
Guest
Re: Anticheat + EGL
«
Reply #1 on:
July 12, 2008, 12:09:01 pm »
Just on an added note, I do intend to release this as an unofficial next version of EGL (since in light of events, it'll be a while before Echon gets near a puter anyway
)
-Paril
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R1CH
Administrator
Member
Posts: 2625
Re: Anticheat + EGL
«
Reply #2 on:
July 12, 2008, 01:21:18 pm »
You can't use anticheat with unofficial binaries.
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Paril
Guest
Re: Anticheat + EGL
«
Reply #3 on:
July 12, 2008, 01:40:07 pm »
I just realized that after I had posted this.
Dunno whether or not you'd be able to auth it; I posted the source with it, however. If you need/want to recompile and post it yourself too, that would be neat. People have been bugging me for the past week to release it >_>
http://www.quakedev.com/forums/index.php?topic=1626
-Paril
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R1CH
Administrator
Member
Posts: 2625
Re: Anticheat + EGL
«
Reply #4 on:
July 12, 2008, 01:51:00 pm »
I've actually had a new EGL release ready to include the new protocol 35 enhancements, I'll see about incorporating your changes as well.
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Paril
Guest
Re: Anticheat + EGL
«
Reply #5 on:
July 14, 2008, 10:57:25 am »
Top-notch, good sir.
Let me know how it turns out!
-Paril
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