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anticheat server cvars
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Topic: anticheat server cvars (Read 9798 times)
R1CH
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Posts: 2625
anticheat server cvars
«
on:
July 15, 2006, 04:23:08 pm »
sv_anticheat_required [0/1/2]
Control anticheat usage on your server. 0 = disabled, 1 = optional, 2 = required. Recommended 1. Default 0.
sv_anticheat_badfile_action [0/1/2]
Action to take on a file violation. 0 = kick player, 1 = warn player, 2 = warn server. Default 0.
sv_anticheat_badfile_max [integer]
Maximum number of file violations before player is kicked, regardless of sv_anticheat_badfile_action. 0 = disabled. Default 0.
sv_anticheat_error_action [0/1]
Action to take when the anticheat server connection is lost. 0 = allow new players to join, 1 = don't allow. Default 0.
sv_anticheat_badfile_message [string]
Message to show to clients who have file violations, useful for a link to your server rules or a download location where they can get clean files.
sv_anticheat_message [string]
Message to show to clients who don't use anticheat when it is required.
sv_anticheat_server_address [string]
Anticheat master server address. You should not need to touch this.
«
Last Edit: October 10, 2006, 02:10:57 pm by R1CH
»
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R1CH
Administrator
Member
Posts: 2625
Re: anticheat server cvars
«
Reply #1 on:
September 24, 2006, 12:24:27 am »
b6824+:
sv_anticheat_nag_time [integer]
If set above 0, will nag any clients connecting without anticheat by centerprinting sv_anticheat_nag_message for this many seconds.
sv_anticheat_nag_message [string]
Message to nag clients not using anticheat with. Supports \n for new line expansion. Maximum of 40 characters per line.
«
Last Edit: October 12, 2006, 07:52:01 pm by R1CH
»
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R1CH
Administrator
Member
Posts: 2625
Re: anticheat server cvars
«
Reply #2 on:
October 10, 2006, 12:20:10 pm »
b6868+:
sv_anticheat_show_violation_reason [0/1]
Show the class of hack in the 'kicked for anticheat violation' message, eg 'Player was kicked for anticheat violation (wallhack)' if this is set to 1. Set to 0 to keep reason to server log only.
sv_anticheat_client_disconnect_action [0/1]
Action to take if a client disconnects from the anticheat server mid-game. 0 = mark as invalid (as with previous R1Q2 versions), 1 = kick.
«
Last Edit: October 10, 2006, 02:11:23 pm by R1CH
»
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