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.pk3 file support?
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Topic: .pk3 file support? (Read 9238 times)
Happy r1q2 user
Guest
.pk3 file support?
«
on:
September 26, 2004, 01:14:12 pm »
.pk3 file support would be cool..
Maybe faster?
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R1CH
Administrator
Member
Posts: 2625
.pk3 file support?
«
Reply #1 on:
September 26, 2004, 07:55:43 pm »
Maybe... at the very least I may look into some kind of zip pak support to replace zpak which was in early r1q2 versions. I just hope zlib is fast enough not to cause any noticable slowdown when reading zips.
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Happy r1q2 user
Guest
.pk3 file support?
«
Reply #2 on:
September 27, 2004, 05:57:00 am »
Cool!!
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Happy r1q2 user
Guest
.pk3 file support?
«
Reply #3 on:
September 27, 2004, 08:19:24 am »
I noticed one thing.. When someone spawns it lags 1 second..
Its like trying to play quake2 when writing PNG screenshot. its really annoying.
sorry for my bad english.
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R1CH
Administrator
Member
Posts: 2625
.pk3 file support?
«
Reply #4 on:
September 27, 2004, 12:22:23 pm »
If you're using any PNG skins on models you may wish to convert them to TGA as loading PNGs can be quite slow. Other than that, there's nothing in R1Q2 that should slow down how new player info is received...
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