r1ch.net forums
Welcome,
Guest
. Please
login
or
register
.
May 22, 2013, 03:33:45 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
r1ch.net
|
r1ch.net stuff
|
Other Projects
| Topic:
R1GL Display Problem in Quake2
Pages:
[
1
]
Author
Topic: R1GL Display Problem in Quake2 (Read 3274 times)
Careless
Member
Posts: 17
R1GL Display Problem in Quake2
«
on:
December 17, 2008, 06:34:08 pm »
Hi there,
I run quake2 always from r1q2.exe. When my vid_ref is r1gl, I have all particles available in quake 2. By means of particles here, you know, when you fire rocket launcher there are bubbles, particles around it. Also the same with any other weapon, railgun, blaster,chaingun, particles are pretty big.
With the same config, when I run the game with r1q2.exe again but when the vid_ref is gl, I do not have those particles that big I mean the display is nicer. I do know that I have necessary commands written in my config and I do use the same config at least I do not change it unless R1GL change my config.
Is there any solution to this problem? I have no problem using vid_ref "gl" but when I do that once in a while, quake 2 freezes for 1 -2 second and this happens on and off during combat or movements online. That is why I would like to stick with vid_ref "r1gl" but those particles really bother me and it also blocks my vision in quake 2.
Any suggestion why I am having this problem with r1gl?
Thank you
Logged
R1CH
Administrator
Member
Posts: 2625
Re: R1GL Display Problem in Quake2
«
Reply #1 on:
December 17, 2008, 07:34:29 pm »
What video card?
Logged
Pages:
[
1
]
r1ch.net
|
r1ch.net stuff
|
Other Projects
| Topic:
R1GL Display Problem in Quake2
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> General Discussion
-----------------------------
r1ch.net stuff
-----------------------------
=> Bitchbot
=> r1dll / foobar2000 plugins
=> Other Projects
=> R1Q2
===> OpenTDM
=> Anticheat