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Author Topic: R1Q2 Changelog  (Read 95891 times)
R1CH
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« Reply #75 on: September 30, 2008, 11:10:46 PM »

b7864:

  • Common: Remove "enhanced" server support (not used).

  • Server: Fix sv_interpolated_pmoves sometimes moving clients to old origins when processing stringcmds.

  • Server: Support sv_features / g_features for negotiating extended feature support for the Game DLL. A reference for mod authors will possibly be posted on the forum.

  • Client: New "followip" command, will connect to the last IP address detected in a chat message.

  • Client: APRQ2-style triggers, new commands "trigger" and "untrigger".

  • Client: Fixed scr_chathud skipping last letter of name in (say_team) messages without scr_chathud_colored set.

  • Client: scr_chathud_highlight_char, if set then highlighting will continue up until the specified character in the message. Defaults to " " so setting scr_chathud_highlight 1 works mostly as expected now.

  • Client: scr_chathud_highlight mask of 2 is now default - highlight will begin from the start of the line unless scr_chathud_highlight is masked with 2. Done so that defaults work more intuitively.

  • Client: LOG_CHAT loglevel now includes only PRINT_CHAT messages.

  • Client: Improved origin calculations for login/respawn/logout particle effects.

  • Client: Fixed improper float comparisons on cheat protected cvars that could allow clients to manipulate them. Old R1Q2 versions will no longer be considered anticheat valid as a result of this change.

  • Win32 Client: URL catcher, the last HTTP URL detected in a chat message will appear on the window menu for easy access.

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R1CH
Administrator
Member

Posts: 2589



« Reply #76 on: October 25, 2008, 05:00:34 PM »

b7904 (Client only):

  • Client: cl_quietstartup cvar, if set will suppress all initialization text in the console from client subsystems. Default 1.

  • Client: vid_quietload cvar, if set will suppress all renderer initialization text in the console. Default 1.

  • Client: Fixed a crash caused by setting cl_particlecount too high or low.

  • Client: Changed +button / -button behaviour so -events are only generated if the corresponding +event was triggered.

  • Client: Fixed a crash that could occur when switching between HTTP-enabled servers with HTTP downloads enabled.

  • Client: Fixed a crash that could occur when issuing vid_restart or changing vid_ref while connected to a server.

  • Client: Fixed a crash that could occur when using the start server menu and switching between mods.

  • Win32 Client: Quadrupled the size of the DirectInput mouse buffer and process overflow conditions properly. Should result in better DirectInput mouse performance when running on low FPS systems that previously would overflow the buffer, causing R1Q2 to briefly ignore all mouse movement.

  • Win32 Client: Improved crash report auto diagnosis. No longer upload reports caused by known buggy DLLs.

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