These are some of the Quake II modifications (aka mods) I have coded. All are pretty small and simple, yet offer a good fun
alternative to standard deathmatch. If you've got an idea for a simple, original mod but haven't a clue about how to code,
drop me a note (
), and provided it IS original and simple
(as most of my mods already are), I might have a go at coding it.
02/06/2002 - Source
Well it took a little while but I finally got around to cleaning up the sources. You can now find the full source to
BANG, Stare! and bunny on their respective pages. The code is licensed under the
Open Source Mod
License. If you're interested in mod making or just want to see how stuff works, I hope you find the code useful
in some way.
| bang |
|
stare |
| My latest and greatest mod to date. Deathmatch with only hand grenades... but a lot of different types such as swarm grenades, nukes, laser, infest and more. Four custom maps by ValouR, Sul, Devil Warrior and Saig make this a very fun mod. |
|
Well... this mod I made at a LAN party as a quick twist to deathmatch. Gone are all the normal items and weapons and instead you have to stare your opponents to death. Simple yet original. Also comes in Capture the Flag flavour! |
| |
| bunny |
|
neurotic |
| Inspired by an article on GameSpy about the mods they played at LAN parties (although they didn't have them for download). One player is a bunny with crazy jumping and vicious fangs, everyone else is a normal grunt. Kill the bunny to become it... |
|
My first mod. Why it should even be allowed to see the light of day is a complete mystery, but some of you out there actually like it, so I thought I'd keep it on the site, even if just for nostalgia. |